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	<title>GLOW Interactive &#124; BLOG &#187; Quattro</title>
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		<title>Apple getting into the ad business?</title>
		<link>http://blog.glowinteractive.com/2010/02/apple-getting-into-the-ad-business/</link>
		<comments>http://blog.glowinteractive.com/2010/02/apple-getting-into-the-ad-business/#comments</comments>
		<pubDate>Thu, 11 Feb 2010 18:44:49 +0000</pubDate>
		<dc:creator>Peter Levin</dc:creator>
				<category><![CDATA[Industry Ramblings]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Quattro]]></category>

		<guid isPermaLink="false">http://blog.glowinteractive.com/?p=657</guid>
		<description><![CDATA[This topic is obviously trending and nothing new but the more I hear about it, the more it irks me. There has been a huge uproar over Apple's blog post last week regarding rejecting apps with location-based advertising...]]></description>
			<content:encoded><![CDATA[<p>This topic is obviously trending and nothing new but the more I hear about it, the more it irks me. There has been a huge uproar over Apple&#8217;s blog post last week regarding rejecting apps with location-based advertising:</p>
<p><em>&#8220;If your app uses location-based information primarily to enable mobile advertisers to deliver targeted ads based on a user&#8217;s location, your app will be returned to you by the App Store Review Team for modification before it can be posted to the App Store.&#8221;</em></p>
<p>Why does this suck? Because it doesn&#8217;t allow developers or advertisers to deliver relevant ads to users depending on where they are. There is a caveat however. If your app is a location-based app, it&#8217;s OK to serve geo-targeted ads. If your app is a game, rejected. Apple claims that this is to protect the user experience but really, how would serving location-based ads in a game comprise the user experience?</p>
<p>The real reason, as most see it, is to leverage their recent purchase of the Quattro ad network which will most likely be integrated into the iPhone development SDK.</p>
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